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Direct Camera for Unreal
Direct Camera Unreal docs
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#include <DirectCameraAndroid.h>
Public Member Functions | |
| virtual void | StartupModule () override |
| virtual void | ShutdownModule () override |
This module runs on Android only, and does the actual connection to the camera using the Android Camera2 API (via the DirectCamera library which lives in lib/)
You should not need to interact with anything in this module directly, instead use UCameraCaptureSettingsLibrary::OpenDirectCamera which is exposed to blueprints as Open Direct Camera. Or use URLs directly if you want, check out the OpenDirectCamera documentation for more information on those.
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overridevirtual |
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overridevirtual |
IModuleInterface implementation